Tag: Ruby

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Just a Typical Rails Testing Session

Goal: Find out how fast this code runs.

Solution: Write a performance test using Rails’ built-in script/generate performance_test

Steps:

  1. script/generate performance_test homepage
  2. edit test/performance/homepage_test.rb
  3. Oh wait, I don’t have a test database set up
  4. ssh dev
  5. pg_dump -Fc devdb > db.dump
  6. exit
  7. scp dev:~/db.dump .
  8. Wait for 700Mb compressed dump file to download over wi-fi connection
  9. pg_restore -d testdb db.dump
  10. errors: could not access $libdir/pg_trgm, $libdir/uuid-ossp, $libdir/fuzzystrmatch, tons of no relation errors
  11. Search Google: what is all this stuff?
  12. uuid-ossp depends on http://www.ossp.org/pkg/lib/uuid/
  13. Download, untar, configure, make, make install
  14. Oops, forgot to build with postgres support
  15. GOTO 13 and return
  16. That didn’t work; GOTO 11 and return
  17. Oh, compiling uuid-ossp on Mac has problems: http://cvs.ossp.org/tktview?tn=81
  18. Try running one user’s suggestion of renaming uuid_t
  19. rgrep -l uuid_t | grep -v ChangeLog | xargs perl -i -pe 's/uuid_t/ossp_uuid_t/g'
  20. rgrep: command not found
  21. GOTO 11 and return
  22. sudo port install rgrep (nope)
  23. Is rgrep source available? (nope)
  24. Ah, rgrep is part of the jed text editor
  25. sudo port install jed (installs slang and jed)
  26. GOTO 19, 20, (swear once), 21
  27. What was my goal again?
  28. locate rgrep (nope)
  29. locate jed (nope)
  30. How do you update the locate db again? GOTO 11 and return
  31. sudo /usr/libexec/locate.updatedb (receive warning, “the Lord will kill you for running as root”)
  32. Why am I doing this?
  33. I know, I’ll write a funny post on how great it is to be a programmer and how 90% of your time is debugging your system or your code (because no one’s ever written about that before)
  34. Let’s go over the steps again, start from the beginning
  35. rake test:benchmark (database structure loads with errors, but the test runs; what?!)
  36. “rake aborted: undefined method `use_transactional_fixtures=' for Test::Unit::TestCase:Class"
  37. edit test_helper.rb: replace Test::Unit::TestCase with ActiveSupport::TestCase
  38. rake test:benchmark (it works: “wall_time: 5 ms”)
  39. GOTO 32 and return
  40. Why are memory, objects, gc_runs, and gc_time all zero?
  41. GOTO 11 and return
  42. Oh, I need to patch Ruby with a GC patch
  43. cd /usr/local/src/ruby-1.8.6-p369
  44. curl http://rubyforge.org/tracker/download.php/1814/7062/17676/3291/ruby186gc.patch | patch -p0
  45. “8 out of 28 hunks FAILED”
  46. Does it compile? ./configure; make (error)
  47. Oh well
  48. GOTO 27 and return

How to Post Your Flights to Twitter via OAuth

I just posted a writeup of the new Twitter posting feature on the Jetrecord blog, complete with a short screencast hosted on Vimeo. Hopefully you’ll get a good idea of how the OAuth handshake works from an end user perspective.

Twitter’s OAuth

Earlier today I added Twitter’s OAuth authentication process to Jetrecord, making it possible to post your logged flights to Twitter in the same manner that you can post your location via Brightkite or photos via Twitpic, the difference being that Jetrecord doesn’t store your Twitter password.

The process was surprisingly easy, thanks to the Ruby tutorial on the Twitter API wiki and the documentation from the OAuth gem. No other gems were necessary, other than the dependencies of the OAuth gem. I’ve been using the Twitter4r gem to communicate replies and handle Jetrecord followers, but even that may be unnecessary in the future.

Some day I may post a more detailed writeup with code but I just wanted to report that it was possible.

Here’s one thing not covered in the tutorials which may trip you up but it’s worth getting into your app from the beginning. Make sure you include a workflow for revoking access. What happens if users cancel their accounts on your app or with Twitter or if they just want to revoke privileges from your app? In the world of data portability and transparency, it’s not enough to facilitate the setup process. You’ve got to make it easy to cancel, too.

Thankfully, Twitter makes it really easy on their end to revoke access. The burden is on us to match that ease of use.

Cheers!

Nautical Miles Added to Geokit Gem

I submitted a patch to the geokit gem to add nautical miles and Andre merged it into version 1.2.1. This means the geokit gem is now suitable for use in marine and aviation applications where nautical miles are the default unit for distance.

I’m already using it in Jetrecord for distance calculations on routes. Give it a go!

The Building of Jetrecord: Episode 2: Tell Me a Story

Sketches are quick, dirty, and cheap and that’s exactly how you want to start out. Draw stuff. Scrawl stuff. Boxes, circles, lines. Get your ideas out of your head and onto paper. The goal at this point should be to convert concepts into rough interface designs. This step is all about experimentation. There are no wrong answers. — From Idea to Implementation — Getting Real

In the last episode I talked about high level goals for the project and I created a framework of rules for myself in order to help me make decisions. In this episode I’m going to follow one of the rules I created for myself:

11. Each feature must begin with a story discussing the feature and its impact, followed by sketches of APIs and GUIs, followed by test coverage, followed by implementation.

Cue film.

Download (right-click and save) QuickTime MOV (39 Mb) | QuickTime iPod MP4 (8 Mb) | QuickTime SMIL with captions (39 Mb) [Note: you must choose to open the SMIL file with QuickTime]

Am I Building the Right Thing?

One of the questions we ended with last time was, “How do I know that what I’m building is what people really want?” The answer is: ask them.

I’m going to follow a principle from Extreme Programming that says you should have a customer on site with you as you build. If you can’t get a real customer, one of you has to play the role of Customer. That means I’m going to play the customer for my own application.

Is this legal? Yes and no. Under ideal circumstances the customer should be someone who is not a developer because features are a business decision, not a programming decision. Really, it should be the client paying for the engagement or, in the case of retail software, someone from the business side of your organization who is familiar with the domain and the needs of your customers. By playing both roles there’s a possibility that competing demands will cloud the judgment either of the Developer role or the Customer role.

At the same time, I’m a customer of Jetrecord. At least, I plan to be. So in a sense I’m building software for myself, so perhaps the two conflicts cancel each other out.

In any case I don’t have a choice.

Why Agile (or something like it)?

In my limited experience as a developer I’ve come to discover that programming is simply a conversation you have with your code. Just like writing an article, it may begin on one topic and end up on something completely different. Thinking about programming this way fits my personality and the way I learn new things. I love things that grow and take on a life of their own. I also like to look at the big picture several times during the course of a project. If I keep my head down for too long it’s easy to get lost in the details and pretty soon I’ve veered off course.

Certainly every circumstance is different and you have to adjust for the needs of the project. Agile, Extreme Programming, and the like don’t work for everything. When the choice is up to me, though, and the type of engagement is a good fit, I like the communication, freedom, and feeling of progress Agile affords.

And, of course, let’s remember that I’m not following Agile methodologies to the letter. I’m using methods that will help me get the project done reasonably and responsibly. I believe this follows the spirit of Agile, if nothing else.

Assembling B-25 bombers at North American Aviation

The Basic Features

The customer’s job is to define the features of the application. Here they are in broad terms:

  1. Log flights
  2. Visualize flights and hours
  3. Export flights

I’m not going to worry about advanced and/or paying features yet. We’ll save those for later. If I don’t get these basic features right, there’s no point moving forward. These are the features that I, the Customer, believe bring the most value to the application at this point in the project.

Creating Stories

An Agile feature story is a “promise for conversation” according to Alistair Cockburn. That means, it’s important to get it down on paper so that we, the customer and developer, can talk about it at length later on. I’ll make sketches and write tests based on the stories I create. As for detail, I’m going to shoot for making each story completable in the span of one to two weeks, including tests.

Logbook Feature Stories

Discussion

That’s enough to start. None of these have enough detail to tell me everything I need to know about the feature but they help me start conversations with the customer. They also tell me that there are some fundamental features that need to be developed in order support the ones listed. I would look at this list and begin discussing the following:

Also, we’ve talked about flights, but flights belong to users. That means we need a system in place for managing users and their needs.

New B-25 bombers lined up for final inspection

User Feature Stories

Discussion

It looks like we need a fairly complicated user management system in addition to being able to log flights. Ideally, with a larger team, we could work on both at the same time. However, since it’s only me, and since I’m also the customer, I’ve decided that the user management system is the first thing I’ll do after setting up my development and production environments.

Sketches

Again, these are sketches. Not blueprints or wireframes. Not schematics or Photoshop comps. They have just enough detail to let me know what I’m building so I can begin creating HTML mockups, acceptance tests, and unit tests. Ideally, as the developer, I’m drawing these while seated next to the customer so we can make changes quickly and throw things away if need be.

Flight Forms

Flight forms sketch

User Forms

User forms sketch

User API

User API sketch

Inventory

At this point I should be able to take the sketches and start building the application using whatever language I choose. I had a great time using the Ruby on Rails framework to build version 1 and I’ve decided to use it again for version 2. It’s well-suited to handle an application of this type and the Ruby language is, for lack of a better word, fun.

These are the things I need to get going (note: gems are installed with RubyGems):

Optional: Ruby on Rails comes with a simple web server that we can use for development purposes. However, I’m going to set up and practice using the server that I will use in production, even though the OS will be different:

I’m not going to cover installation. I assume you can follow the instructions given on their respective web sites and that you know how to use Google. Assuming you’re going to follow along as I write code, if you’ve never worked with Rails before I recommend installing everything and working through any of the simple tutorials you can find on the web before continuing on.

Also, please note, from here on out I’m not going to talk about the topic of programming per se. If you’ve never programmed before, the rest of the series might be interesting to watch but otherwise might go over your head. Let me say, though, that there are hundreds of web-based tutorials that can teach you how to program. There are even some that use Ruby.

Coming Up in the Next Episode

I’m going to set up my Rails project and my Git source code repository. Then I’m going to make sure I can do an initial release. Until next time, cheers and happy flying.

Material You May Find Useful Related to This Episode

Extreme Programming Installed book cover Extreme Programming Installed by Ron Jeffries

Designing Interfaces book cover Designing Interfaces by Jenifer Tidwell

Universal Principles of Design book cover Universal Principles of Design by William Lidwell

Moleskine notebook Moleskine Storyboard Notebook Pocket

Creative Commons License
The Building of Jetrecord by Harry Love is licensed under a Creative Commons Attribution-Share Alike 3.0 United States License. When code, text, or media in this series is not created by me and is not in the public domain I will provide links to their sources from which you can find their respective licenses and terms of use.

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